Sly Cooper Codexery

Cross-buy on PS Vita/PS3

One purchase, two heists across PS3 and PS Vita.

Cross-buy on PS Vita/PS3

Cross-buy on PS Vita/PS3 was a promotional feature for the Sly Cooper series, specifically for the release of Sly Cooper: Thieves in Time. It allowed players who purchased the PS3 version to download the PS Vita version at no additional cost, and vice versa, leveraging Sony's cross-buy initiative to support the game across both platforms. This feature was part of a broader push to unify the PlayStation ecosystem and encourage multi-platform ownership.

Role
Cross-platform purchase benefit
Affiliation
Sly Cooper: Thieves in Time
First appears
Sly Cooper: Thieves in Time (2013)

Lore & Background

In the world of Sly Cooper, the cross-buy feature mirrored the idea of a master thief having multiple escape routes—players could seamlessly switch between the big-screen PS3 heist and the portable PS Vita adventure without losing progress. This was especially fitting for a series about planning and adaptability, as it allowed fans to take the Cooper Gang's time-traveling capers on the go. The feature was marketed as a way to keep the adventure alive whether at home or away, reinforcing the franchise's theme of mobility and cunning.

In Their Own Story

The night was quiet in Paris, but Bentley's fingers flew across his laptop. 'Sly, I've cracked it—the cross-buy signal is live,' he whispered. Sly grinned, adjusting his cane. 'So I can swipe the clockwork heart on the big screen, then pick up the trail on the Vita while I'm on the train?' 'Exactly,' Bentley said. 'One purchase, two platforms. The Thievius Raccoonus never had it so good.' Murray revved the van. 'Let's roll, boys—time to steal some cross-platform glory!'

Reader's Guide

Sly Cooper: Thieves in Time was developed by Sanzaru Games and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation Vita. The cross-buy feature was announced prior to release, allowing players to buy the game once and play it on both systems. This was part of Sony's broader cross-buy program that included select first-party titles. The feature was well-received by fans and critics for adding value and flexibility, though it was limited to digital purchases through the PlayStation Store.

Did You Know?

More in Development & Legacy

Elsewhere in the Sly Cooper universe

Spotted an error? Know more?

This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record

Comments

Loading…
Open in the interactive codex →