Sly Cooper Codexery

Hoverboard

Zip above the chaos — the gang's fastest way off the ground.

Hoverboard

The Hoverboard is a personal vehicle and traversal tool that appears in the Sly Cooper franchise, serving as a means of rapid movement for a member of the Cooper gang during specific gameplay segments. It distinguishes itself from the franchise's more familiar ground vehicles by allowing the rider to glide above the terrain, adding a vertical dimension to the parkour-based traversal that defines the series.

As a piece of equipment within the gang's toolkit, the Hoverboard is not a permanent companion but a situational tool, deployed in set pieces where speed and aerial mobility are required to complete objectives or escape pursuit.

Type
Vehicle / Traversal tool
Franchise
Sly Cooper
Function
Rapid movement and aerial traversal
Category
Items & Equipment
Usage
Situational / Set-piece

Lore & Background

In the world of the Sly Cooper franchise, the Cooper gang relies on a rotating arsenal of gadgets, vehicles, and tools to pull off heists across the globe. The Hoverboard fits into this tradition as a purpose-built piece of mobility equipment, designed to let its rider cover distance quickly while staying above the obstacles and enemies below. Its presence in a mission signals a shift from the series' signature parkour to a more high-speed, less controllable form of traversal.

The board's design reflects the franchise's blend of retro-futuristic aesthetics and practical thief-craft: compact enough to be carried or stowed, yet powerful enough to carry a raccoon, a bear, or a raccoon's best friend across rooftops, canyons, or industrial complexes. It is not a weapon and not a stealth tool; its purpose is purely kinetic — get from A to B fast, and stay airborne long enough to avoid what's in the way.

Within the gang's broader equipment philosophy, the Hoverboard complements rather than replaces the Coyote or other vehicles. Where those handle sustained transport between locations, the Hoverboard handles the burst-movement moments inside a level: the long chase, the gap-crossing, the escape that demands altitude and speed simultaneously.

In Their Own Story

The city hummed below, a grid of neon and rain-slicked asphalt. Bentley called out from the rooftop edge, his paws already tapping a sequence on the board's control panel. The Hoverboard shuddered to life, a low thrum vibrating through the concrete. "You've got maybe ninety seconds before the patrol loops back," he said, not looking up. Sly crouched, tail low, and dropped onto the board. It caught him, tilted forward, and the world smeared into streaks of amber and violet. Ninety seconds. That was enough. That had to be enough.

Reader's Guide

Function: The Hoverboard is a short-duration traversal vehicle. The rider steers left and right, can boost or brake, and gains limited altitude. It is used in specific mission segments rather than as an open-world vehicle.

Wielder: A member of the Cooper gang rides the board during its set-piece segments. The specific rider depends on the entry in which it appears.

Obtaining / Unlocking: The Hoverboard is not a collectible or upgradeable item in the traditional sense. It becomes available when the player reaches the mission segment that calls for it. No separate unlock code or side quest is required — it is part of the level's scripted flow.

Upgrades / Variants: Across later entries in the franchise, the board's handling, boost duration, or visual design may be adjusted to suit the tone of the new setting. Core controls remain consistent: directional input, a boost trigger, and a natural fall-off when the boost is exhausted. No weapon attachments or cosmetic-only variants are part of its core identity.

Tips: Plan your line before you drop onto the board. Boosts are limited per segment, so conserve them for gaps or vertical climbs. You cannot stealth-kill while riding; the board is a pure mobility tool.

Did You Know?

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